2016 Recap

2016 has been a challenging year for me in many ways, but especially as a freelancer and job-hunting. However, I’ve been pushed to grow a lot as a person and an artist and I think I’m stronger/wiser for it. Thank you all for your support!  

I’m excited for 2017 - to create new artwork, to become less afraid of failure and be willing to learn from it, for new opportunities, and to meet more friends who are passionate about art!

 

I hope you all have a great new year!

 

zanedevon_2016_recap

 

Elk Ranger Video Journals

Hey all, I've finally gone and composited the screen recordings I've captured so far of my creation process for my elk ranger character. I've broken it into three 16ish minute videos and plan to continue to add further chapters as I make progress. After a crazy busy last couple months I'm scheduling a lot more time to work on personal projects again, so expect more cool things soon!

Petrol/Blood Challenge Entry

Hey all, I decided I'd take a stab at the latest Polycount challenge, Petrol/Blood. For my entry I'll be creating a massive fantastical elk and its rider. It should be fun! Check out my Polycount thread for more frequent updates.  

My track record for actually completing and entering these 3D challenges isn't so hot. However, working as an independent freelancer for the past six months has taught me a ton about time tracking and proper scheduling. Recently I've been visually blocking out every hour each day of every week. Being a visual person, I've found this to be INCREDIBLY helpful to actually see the hours in the day and know how much time I need to allocate working on project X, Y, and Z so that I don't have a big pile of unfinished business at the end of the day, with no time to get it done. No promises that I'll complete this challenge, but so far it has been going much better than usual.

 

Anyhow, here is my final concept for Petrol/Blood. elk_ranger_steed A close up of the girl. elk_ranger_concept_01 And here's my early 3d blockout so far! ranger_blockout_WIP2

Sherlock

It sure is good to be on this side of winter! Being able to go running in shorts and a tee-shirt is absurdly wonderful. (We got a total of nearly 8.5 feet of snow where I live this year!) All that to say I'm excited to spend some time outdoors and for the personal projects I have planned for this summer. I'm not quite ready to share what they are yet, but check back soon for more updates!  

Also, to fill the gap of the much missed CGHUB I've gone ahead and jumped on the Art Station bandwagon. Check out my art stuffs here.

I've been working on this sculpt of Benedict Cumberbatch as Sherlock on and off for the last couple weeks in my free-time. Enjoy!

For those of you who are interested, here is the time-lapse of my process.