I created this piece to experiment with making a stylized character, and had a lot of fun doing it. My goal was to translate the classic Wonder Woman comic style look into 3D.
Hey all, check out the final presentation and breakdown I've put together of the Elk Ranger! Rendered in with Marmoset Toolbar 2.
This character had the longest development time of any personal project I've worked on, but I learned SO MUCH doing it. (And I got engaged... then married during that time as well)
It sure is good to be on this side of winter! Being able to go running in shorts and a tee-shirt is absurdly wonderful. (We got a total of nearly 8.5 feet of snow where I live this year!) All that to say I'm excited to spend some time outdoors and for the personal projects I have planned for this summer. I'm not quite ready to share what they are yet, but check back soon for more updates!
Also, to fill the gap of the much missed CGHUB I've gone ahead and jumped on the Art Station bandwagon. Check out my art stuffs here.
I've been working on this sculpt of Benedict Cumberbatch as Sherlock on and off for the last couple weeks in my free-time. Enjoy!
For those of you who are interested, here is the time-lapse of my process.
I sculpted this bust of Motoko Kusanagi for fun over a couple lunchbreaks this week. Enjoy!
Here's some Elder Scrolls fan art I whipped up recently. I loved Morrowind and the Dunmer culture in that game, and after playing the Dragonborn DLC for Skyrim recently some of that interest was piqued again. I'd love to design a full dunmer character someday... we'll see if I ever get to that. I have too many other projects on my plate right now! That said, I do have a new character in the works and should have concept art to post soon. I've been taking it back to the basics, drawing with pencil and paper (how archaic) and have really been enjoying the design process. I'm excited to get into 3D but having a lot of fun with the concept phase too, so I don't want to rush things.
I've been looking back over my portfolio and it has been really fun to see the growth over the last year or two. I'm hoping to take some big steps in 2013! Looking at what presentable work I have, I'd really like to create a full female game character with a sci-fi theme. I'll start doing some sketches in the near future when work allows, so watch out for those. Speaking of sketches, I'm making a militant effort to stay on task in sketching every day and so far I've been thoroughly enjoying the experience. I've already found that I'm having an easier time concepting visually and I've only been doing it daily for the last week! I'm really looking forward to how a month or two, then a year will have on my ability to draw. Fun stuff. I seriously recommend it for anyone interested in any aspect of art. Sketching flexes our "brain muscles" and helps our minds think more creatively.
Enjoy this Hobbit fan art that I made: